AI for an eye at Drawathon
An experiment using drawing with AI at 24 hour Drawathon
An experiment using drawing with AI at 24 hour Drawathon
I had the opportunity to revisit two interactive pieces I did for Courtney Egan for her upcoming show at Huntsville museum of Art in Alabama. One piece, Dreamcatchers, was done using openframeworks. Although I haven’t done in any programming in C++ in a while, It was interesting to take a look at the project again. …
Andrew Wade Smith and I developed a custom interactive application for Infocus‘ presentation at ISE in Amsterdam this year. The application has four different graphic modules, particles, fluids, kaleidoscopes and media slideshow, which are all responsive or controlled by the viewer through a camera. The app has a system of presets that can automatically blend and fade between all …
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I created a projection mapped animation for the first Napa Lighted Festival this year in Napa, Ca. We used four projectors to light the nearly 300 foot long top floor of the Copia building. Despite the devastating wild fires that hit the area weeks before, the show went on.
I created an interactive application that turned the arch of the Piazza d’Italia into a musical instrument. When people walked by the arch, they “played” the building. This was all part of New Orleans’ own light festival , LunaFete, produced by the Arts Council.
My animation “New Harmony” was at Digital Graffiti, a projection event in Florida
My animation “Swamp Gas” was part of the 2 night projection event, “Digital Nature” at the LA County Arboretum. I enjoyed seeing the projections in such a beautiful setting. Thanks to Shirley Watts for putting this together.